CAMPAIGN RULES
-
Border Patrol Campaign Rules by Dave Bank and Brian Lane
- This is a campaign game set in Y171, and is centered around a
stretch of the Klingon-Federation border. There are three Teams
(Alliance, Coalition, Orions).
-
Exploration Campaign Rules by Steven Mulholland
- Several races expand into new territory. This covers exploration
and espionage as well as economic production -- but does not have
technological progress.
-
Mega Campaign Rules by Mark J. Means et al.
- This is a basic set of campaign rules of fighting for control of
various planets, with economic points generated by each planet.
This is spiced up by special events. A revision is under
construction
Campaign Fleet Battles (linked scenarios for planetary/base assault)
Revised Mega-Campaign Rules (under construction)
-
Grand Campaign Rules by Paul Rae
- This has rules for alliances as well as detailed technology
trees. The formatting has some conversion problems into HTML,
so please be patient.
-
Massive Offensive Mini-Campaign by Steve Rushing
- This is a basic scenario-generator for how to break up a clash of
large fleets into a series of playable battles, by breaking each
fleets into ``task forces''.
-
Limited War by Lyle Miller
- This was a campaign designed to reflect a limited war between the
Kzinti and the Federation circa Y170, with built in limited
resources. It uses the Federation & Empire set-up.
SCENARIOS
These are player-designed scenarios, listed in alphabetical order by
author's last name. If you try them out, please give feedback to the
author(s) on the results of these scenario.
Asteroid Ambush by Jason Langdon (aka Jasper)
- Two Federation cruisers are chasing a raiding Jindarian
frigate, which runs into an asteroid field.
-
The Diplomat's Dilemma by Jason Langdon (aka Jasper)
- An unfinished scenario about a Gorn/Romulan standoff over a
neutral planet, trying not to piss off the natives.
Good Ol' Boys by Andrea Costa
<blaufeld@grifonline.it>
- A fight between an independent "pirate" with a captured
Federation science vessel (GSC) and a Federation CC. The fight
takes place in a nebula, with the element of surprise to the
"pirate" (sound familiar?).
Military Intelligence??! by Edward Crisler
<edwierd@cyberdude.com>
- The Romulans raid a heavily-defended Federation cargo task
force, desperately attempting to slow up the advance of
Operation Remus.
Hole in the Wall
by Andrew Apter
- Two base stations in a nebula scream for random piecemeal
reinforcements.
Encounter on Cestus III by Edward Crisler
<edwierd@cyberdude.com>
- The Gorns encounter the Federation in this historic
incident.
Know Thy Enemy by Ed Crisler
<edwierd@cyberdude.com>
- In Y157, following the encounter at Cestus III, the Gorn
attempt to learn more about this strange FEDERATION -- by
direct raids.
The Triple Duel by Glenn Hoepfner et al.
- This scenario is intended to create a three-way free-for-all
which prevents two players on ganging up on the third. Each
player takes a number of ships equal to the number of other
players and secretly `targets' them.
Hunter of Hunted? by David Kass
- An Early Years scenario pitting a Klingon D4 against the
formidable Kzinti YCS. First printed in on-line newsletter,
Hailing Frequencies
TAG, You're IT!! by David Kass
- An Y157 scenario pitting a Klingon D7E Exploration Cruiser
against an unusual foe: an Orion CR infected with a violent
plague, causing it to act erratically. First printed in on-line
newsletter, Hailing
Frequencies
Hotter than Blazes by Michael LaBossiere
- A Federation GSC defends a Kzinti convoy from Orions -- in a
Heat Zone!!
Border Incident
by Liam McCauley
- Fed and Rom light cruiser forces engage in Y171, with a wee
bit of roleplaying in the victory conditions.
Who's This? by Mark McDonald
- A Federation CC must defend a Tug with refugees from marauding
Andromedans in Y170! Based on a
fiction story
Desperate Alliances by Mark McDonald
- A Federation Admiral must defeat a traitorous CA captain who
has allied himself to the Pharoah clan Orions! A large scenario
involving 19 ships and a BATS with minefield. Based on the same
fiction story as above.
Funhouse Mirrors by Mark McDonald
- This pits the Orion pirates against the
Orion Enclave ship for ship in a
medium fleet scenario.
King of the Hill by Mark J. Means et al.
- This is a just-for-fun scenario for any 150BPV of ships, seeing
who can stay on top of a subspace ``hill'' (like an inverse black
hole).
A Sense of Obligation by Rob Milcik
- A Federation captain goes rogue to rescue his friend from
Tholian captivity. The story is told in Captain's Log #16
Back to John's SFB Page
John H. Kim <jhkim@fnal.gov>
Last modified: Fri Jan 25 10:46:07 2002
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