CAMPAIGN RULES

* Border Patrol Campaign Rules by Dave Bank and Brian Lane
This is a campaign game set in Y171, and is centered around a stretch of the Klingon-Federation border. There are three Teams (Alliance, Coalition, Orions).

* Exploration Campaign Rules by Steven Mulholland
Several races expand into new territory. This covers exploration and espionage as well as economic production -- but does not have technological progress.

* Mega Campaign Rules by Mark J. Means et al.
This is a basic set of campaign rules of fighting for control of various planets, with economic points generated by each planet. This is spiced up by special events. A revision is under construction
Campaign Fleet Battles (linked scenarios for planetary/base assault) Revised Mega-Campaign Rules (under construction)

* Grand Campaign Rules by Paul Rae
This has rules for alliances as well as detailed technology trees. The formatting has some conversion problems into HTML, so please be patient.

* Massive Offensive Mini-Campaign by Steve Rushing
This is a basic scenario-generator for how to break up a clash of large fleets into a series of playable battles, by breaking each fleets into ``task forces''.

Limited War by Lyle Miller
This was a campaign designed to reflect a limited war between the Kzinti and the Federation circa Y170, with built in limited resources. It uses the Federation & Empire set-up.


SCENARIOS

These are player-designed scenarios, listed in alphabetical order by author's last name. If you try them out, please give feedback to the author(s) on the results of these scenario.

* Asteroid Ambush by Jason Langdon (aka Jasper)
Two Federation cruisers are chasing a raiding Jindarian frigate, which runs into an asteroid field.

The Diplomat's Dilemma by Jason Langdon (aka Jasper)
An unfinished scenario about a Gorn/Romulan standoff over a neutral planet, trying not to piss off the natives.

* Good Ol' Boys by Andrea Costa <blaufeld@grifonline.it>
A fight between an independent "pirate" with a captured Federation science vessel (GSC) and a Federation CC. The fight takes place in a nebula, with the element of surprise to the "pirate" (sound familiar?).

* Military Intelligence??! by Edward Crisler <edwierd@cyberdude.com>
The Romulans raid a heavily-defended Federation cargo task force, desperately attempting to slow up the advance of Operation Remus.

* Hole in the Wall by Andrew Apter
Two base stations in a nebula scream for random piecemeal reinforcements.

* Encounter on Cestus III by Edward Crisler <edwierd@cyberdude.com>
The Gorns encounter the Federation in this historic incident.

* Know Thy Enemy by Ed Crisler <edwierd@cyberdude.com>
In Y157, following the encounter at Cestus III, the Gorn attempt to learn more about this strange FEDERATION -- by direct raids.

* The Triple Duel by Glenn Hoepfner et al.
This scenario is intended to create a three-way free-for-all which prevents two players on ganging up on the third. Each player takes a number of ships equal to the number of other players and secretly `targets' them.

* Hunter of Hunted? by David Kass
An Early Years scenario pitting a Klingon D4 against the formidable Kzinti YCS. First printed in on-line newsletter, Hailing Frequencies

* TAG, You're IT!! by David Kass
An Y157 scenario pitting a Klingon D7E Exploration Cruiser against an unusual foe: an Orion CR infected with a violent plague, causing it to act erratically. First printed in on-line newsletter, Hailing Frequencies

* Hotter than Blazes by Michael LaBossiere
A Federation GSC defends a Kzinti convoy from Orions -- in a Heat Zone!!

* Border Incident by Liam McCauley
Fed and Rom light cruiser forces engage in Y171, with a wee bit of roleplaying in the victory conditions.

* Who's This? by Mark McDonald
A Federation CC must defend a Tug with refugees from marauding Andromedans in Y170! Based on a fiction story

* Desperate Alliances by Mark McDonald
A Federation Admiral must defeat a traitorous CA captain who has allied himself to the Pharoah clan Orions! A large scenario involving 19 ships and a BATS with minefield. Based on the same fiction story as above.

* Funhouse Mirrors by Mark McDonald
This pits the Orion pirates against the Orion Enclave ship for ship in a medium fleet scenario.

* King of the Hill by Mark J. Means et al.
This is a just-for-fun scenario for any 150BPV of ships, seeing who can stay on top of a subspace ``hill'' (like an inverse black hole).

* A Sense of Obligation by Rob Milcik
A Federation captain goes rogue to rescue his friend from Tholian captivity. The story is told in Captain's Log #16


Back to John's SFB Page
John H. Kim <jhkim@fnal.gov>
Last modified: Fri Jan 25 10:46:07 2002

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