Early Years Tactical Intelligence Chart
LEVEL SCOUT SHIP SHTTL LEVEL
NAME
INFORMATION KNOWN
A 60 40 12 Size  > Hex location, move cost, size class.
 > (WW appears to be launching ship)
B 45 30 9 Race  > Race for non-generic units.
 > Active/passive fire control.
 > Strength of plasmas/ESG's/explosions.
 > Status of panels/shields (i.e. Full/Min/Down).
 > Tractor links and weapons fire detected.
 > WW distinguished from launching ship.
C 30 20 6 Type  > General hull type.
 > Distinguish fighter from shuttle.
 > Transport: start, end, where-transporter.
D 24 16 5 Subtype  > Certain hull subtypes known.
 > Large shuttle distinguished from small.
E 21 14 4 Warp  > Warp power used this turn.
 > Associate tractors, launch, and heavy weapons
   fire to a specific mount.
 > Web strength and PA energy dissipation.
F 18 12 3    > # of heavy weapons and # of drone racks.
 > # of PPD's, HB's, plasmas, or webcasters.
 > Race of generic units.
 > Presence of units on a balcony.
G 15 10 2    > All viewable heavy weapons.
 > # of facing phasers.
 > Associate phaser fire to a specific mount.
H 12 8 1 Class  > Specific class of ship/fighter/pod.
 > Modules of modular units known.
I 9 6 0 Shields  > # of boxes of each shield and damage to weapons.
 > Type of drone racks and phasers.
   (but Ph-1 and Ph-2 identical until fired.)
 > Shuttles: # of damage pts and # of drones/pl-D's.
J 6 4 - Power  > Total power and damage to power systems.
 > APR distinguished from AWR.
 > Non-warp power from Legendary engineer.
K - - - Mods  > Non-standard modifications detected.
 > Dummy and concealed weapons revealed.
 > Size class 5 ground bases detected.