Ship Class Comparisons
SFB is stuck at times between two groups. Some players concentrate on
duels, and they want even match-ups between their race's ship class
and the parallel ship class in another race. However, many players
dislike these 'cookie-cutter' ships and prefer to have historical
oddities. In real-world history (and thus many other wargames),
there are often classes which are quite unlike each other. When
countries do imitate successful ship/tank/plane classes of other
countries, it is after a lag of several years.
There is plenty of room in SFB to satisfy both sets of players, but
then there needs to be a system of identifying which ships are
the more proper ''duelling'' ships, and which are the historical
oddities that do not correspond to their opponents. My proposed
solution to this is to outline the basic features of each class,
give a table comparing vital statistics, and perhaps my own
recommendations.
I list the classes in the rough order that they were introduced to the
game -- from the original ships around 1980, the new ``war'' designs
introduced from 1985-1987, to the post-Doomsday classes of the
1990's.
-
HEAVY CRUISER TABLE
- These are the original ships of the game, which vary a fair
amount from race to race -- although some of this was eliminated
with refits.
-
LIGHT CRUISER TABLE
- These are units defined in the early game which do not fit into
most standards. Notably, there is not a standard movement cost or
warp amount. Some later races do not even have a CL class.
-
DESTROYER TABLE
- The original destroyers are often uniquely designed, notably the
Federation DD. They have major variation in armament and shields
from race to race.
-
FRIGATE TABLE
- Frigates were introduced piecemeal to the game and show a lot of
diversity. Few are a ``balanced'' matchup.
-
DREADNAUGHT TABLE
- Dreadnaughts were also designed fairly early, and thus have a lot
of variation. In particularl, the Federation and Hydran DN's are
notable as atypically small and inexpensive, although the Fed DN
was ``fixed'' with refits.
-
POLICE SHIP TABLE
- Police ships show a very large amount of variation, even between
historical opponents. Notably, the Lyran and Klingon police ships
are small and poorly armed compared to the Federation, Kzinti, and
Hydran police ships. Refits bring only minor changes to the
ships.
-
WAR CRUISER TABLE
- War cruisers are the first of the "war" classes which began
a pattern of standardization. They are significantly more
standardized than the original classes. There are exceptions like
the original Hydran CW's, but those were also fixed by the newer
Hydran CW's.
-
FAST PATROL SHIP TABLE
- PF's are really a separate class of unit, given that they use
many different rules and even a different DAC table. PF's are
fairly standardized with a Move Cost of 1/5, 6 Warp plus 6 in
packs, along with other features. However, there is a fair amount
of variation.
-
HEAVY BATTLECRUISER TABLE
- This was apparently the first attempt at a real set of classes
for duelling: as most were designed to have exactly 180
BPV. Thus, they are fairly standardized.
-
WAR DESTROYER TABLE
- These were intended as more `balanced' destroyers, with greater
standardization.
-
X-CRUISER TABLE
- The X-cruisers were the original X-ships. They lose several
distinctions in that there is less variety of phasers and drone
mounts, for example. While there is noticable variation, there
are also noticable regularities...
-
BATTLESHIP TABLE
- While the Klingon B10 had been around for ages, it wasn't until
1992 that other races got battleships with Module R5. The
conjectural battleships match the B10 extremely closely.
-
NEW HEAVY CRUISER TABLE
- The New Heavy Cruisers are General-War alternates to the original
heavy cruisers, usually expansions of the CW class. They usually
have higher BPV with fewer racial weaknesses and strengths.
Shields are more standardized, and increased damage is usually
through phasers. For example, compared to the CA, the Kzinti NCA
loses PH-3's but gains 5 warp, ADD's, and more standard
shielding.
-
HEAVY WAR DESTROYERS
- This new class from R6 is the most standardized class yet. All
ships have Move Cost 2/3 and exactly 24 warp, four APR*, four NWO
boxes, two fighters (even the Gorn!!).
Back to John's SFB Page
John H. Kim <jhkim@fnal.gov>
Last modified: Wed Jun 21 14:22:58 2000
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